![]() #!/bin/bashĮcho "Getting Read Permissions App.$apppath"Ĭodesign -f -deep -s "3rd Party Mac Developer Application: $DeveloperName" -entitlements "./entitleFile.entitlements" "$apppath/Contents/Frameworks/libcrypto.dylib"Ĭodesign -f -deep -s "3rd Party Mac Developer Application: $DeveloperName" -entitlements "./entitleFile.entitlements" "$apppath/Contents/Frameworks/libssl.dylib"Ĭodesign -f -deep -s "3rd Party Mac Developer Application: $DeveloperName" -entitlements "./entitleFile.entitlements" "$apppath/Contents/Frameworks/UnityPlayer.dylib"Ĭodesign -f -deep -s "3rd Party Mac Developer Application: $DeveloperName" -entitlements "./entitleFile.entitlements" "$apppath/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib"Ĭodesign -f -deep -s "3rd Party Mac Developer Application: $DeveloperName" -entitlements "./entitleFile.entitlements" "$apppath/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libMonoPosixHelper.dylib"Ĭodesign -f -deep -s "3rd Party Mac Developer Application: $DeveloperName" -entitlements "./entitleFile.entitlements" "$apppath/" I'm not sure if this will solve this issue by for me it worked. ![]() dylib files present in Frameworks folder. Hi, my last game submission was accepted after I replaced signature for all.
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